Localized Weather & Stormfronts Mod 1.10.2

If you’ve played Minecraft long enough for the weather to change, you probably have noticed there really isn’t much of a difference. If you play Minecraft with no mods, it doesn’t matter whether the weather outside if snowing, raining, etc., it doesn’t really have any effect on your character or gameplay. Actually, the only effects the weather might have is on other mods you might be using, but that’s only a small margin of players. Localized Weather & Stormfronts mod changes how the weather effects your gameplay and character even though it doesn’t change the actual weather of Minecraft too much.

Features:

  • Localized weather! See rain and nastier storms coming in from a distance
  • Replaces vanilla clouds with my own particle based ones that are always shifting around
  • Replaces rain and snowfall with a particle based one that blows in the wind
  • Rain clouds build up moisture from water and moist biomes
  • Stormfront system uses biome temperatures to create nasty storms!
  • Improved look of storms from old weather mod
  • Wind Vane to show the direction of the wind (Model made by Razz of DecoCraft)
  • Scenes enhanced with falling leaf particles and waterfall effects
  • Enhances snowfall with more gradual smooth buildup

Screenshots:

Mod Showcase:

These are the levels of intensity:

  • 0 – 1+ = rain – thunderstorm
  • 1 – 2+ = thunderstorm – high wind (and more rain???)
  • 2 – 3+ = high wind – hail
  • 3 – 4+ = hail – tornado forming
  • 4 – 5+ = tornado forming – F1 tornado

High wind and tornadoes above F1 arent in yet, nor are hurricanes or tropical storms.

Commands:

  • /weather2 volcano create – will spawn a very very WIP volcano at your location, in hyper demo mode, missing lots of planned particle effects
  • /weather2 storm create F1 – will spawn tornado at your location, eg syntax for other storms: Syntax: storm create

How to install Localized Weather & Stormfronts Mod:

  • Download and install Minecraft Forge.
  • Download and install CoroUtil.
  • Download the mod.
  • Extract zip file.
  • Go to %appdata%.
  • Go to .minecraft/mods folder.
  • If the “mods” folder does not exist you can create one.
  • Copy the contents of the folder inside into it.
  • Enjoy the mod.

Configs:

Extra configuration is possible, Weather2/MiscConfig.cfg inside %appdata%.minecraftconfig

Extra Configuration:

“weather2: misc” {
I:Block_sensorID=1900
I:Block_sirenID=1901
I:Block_weatherForecastID=1903
I:Block_windVaneID=1902
I:Cloud_Formation_MinDistBetweenSpawned=256
I:Cloud_ParticleSpawnDelay=0
I:Lightning_lifetimeOfFire=3
I:Lightning_rateOfFire=5
I:Misc_AutoDataSaveIntervalInTicks=36000
B:Misc_ForceVanillaCloudsOff=true
B:Misc_proxyRenderOverrideEnabled=true
I:Misc_simBoxRadiusCutoff=1024
I:Misc_simBoxRadiusSpawn=1024
B:Misc_takeControlOfGlobalRain=true
B:Misc_windOn=true
B:Particle_RainSnow=true
I:Player_Storm_Deadly_OddsTo1=30
I:Player_Storm_Deadly_TimeBetweenInTicks=72
I:Player_Storm_Rain_OddsTo1=150
B:Snow_ExtraPileUp=true
I:Snow_MaxBlockBuildupHeight=3
I:Snow_RarityOfBuildup=64
B:Snow_SmoothOutPlacement=true
I:Storm_AllTypes_TickRateDelay=60
I:Storm_Deadly_CollideDistance=128
D:Storm_Deadly_MinIntensity=5.3
B:Storm_FlyingBlocksHurt=true
D:Storm_IntensityAmplifier=4.0
I:Storm_LightningStrikeBaseValueOddsTo1=200
I:Storm_MaxPerPlayerPerLayer=20
I:Storm_MaxRadius=300
B:Storm_NoRainVisual=false
I:Storm_Rain_WaterBuildUp=150
I:Storm_Rain_WaterBuildUpOddsTo1FromNothing=100
I:Storm_Rain_WaterBuildUpOddsTo1FromSource=15
I:Storm_Rain_WaterBuildUpRate=10
I:Storm_Rain_WaterSpendRate=3
D:Storm_TemperatureAdjustRate=0.1
B:Storm_Tornado_GrabCond_List=false
B:Storm_Tornado_GrabCond_StrengthGrabbing=true
S:Storm_Tornado_GrabList=
B:Storm_Tornado_GrabListBlacklistMode=false
B:Storm_Tornado_RefinedGrabRules=true
I:Storm_Tornado_aimAtPlayerAngleVariance=5
B:Storm_Tornado_aimAtPlayerOnSpawn=true
B:Storm_Tornado_grabBlocks=true
B:Storm_Tornado_grabPlayer=true
I:Storm_Tornado_maxBlocksGrabbedPerTick=5
I:Storm_Tornado_maxBlocksPerStorm=200
I:Storm_Tornado_rarityOfBreakOnFall=5
I:Storm_Tornado_rarityOfDisintegrate=15
I:Storm_Tornado_rarityOfFirenado=-1
I:Thread_Particle_Process_Delay=400
B:Wind_Particle_air=true
B:Wind_Particle_fire=true
D:Wind_Particle_leaf_rate=1.0
B:Wind_Particle_leafs=true
B:Wind_Particle_sand=true
B:Wind_Particle_waterfall=true
B:consoleDebug=true
D:sensorActivateDistance=256.0
D:sirenActivateDistance=256.0
D:volWaterfallScale=0.5
D:volWindScale=0.05
}

Weather2/ConfigMisc.cfg helpfull configurations

Storm_CloudSpawnDelay – PERFORMANCE HELPER: set to somewhere between 5-10 to significantly reduce the amount of cloud particles spawned, should boost framerate if your computer cant handle it.

Storm_IntensityAmplifier – greatly changes how wild the storms will get, set to over 10 for an “apocalypse mode” like situation of many many tornadoes

Storm_Tornado_RefinedGrabRules – set to false to use old block grab rules for tornado (makes them carve into ground like old ways), new ways just strips trees and doesnt harm ground, might also leave wood planks alone i cant remember right now.

Thread_Particle_Process_Delay – set to higher than to slow down the thread that scans around for blocks to enhance with particles, will however impact on visual sexyness

Localized Weather & Stormfronts Mod Download Links:

CoroUtil: CoroUtil

For Minecraft 1.6.4: Localized-Weather-Stormfronts-Mod-1.6.4

For Minecraft 1.7.2: Localized-Weather-Stormfronts-Mod-1.7.2

For Minecraft 1.7.10: Localized-Weather-Stormfronts-Mod-1.7.10

For Minecraft 1.8.9: Localized-Weather-Stormfronts-Mod-1.8.9.jar – 2.0 MB

For Minecraft 1.10.2: Localized-Weather-Stormfronts-Mod-1.10.2.jar – 2.0 MB

Localized Weather & Stormfronts Mod 1.10.2
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